// Created by Crowbar 0.71
====== File Size ======
	3,491,371
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,187 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,188 - 26,563 theMdlFileData.theBones 104
	26,564 - 30,151 theMdlFileData.theAttachments 39
	30,152 - 30,163 theMdlFileData.theHitboxSets 1
	30,164 - 30,267 [ERROR] Unread bytes (non-zero) [ 60 5E 5F 4D 4E 50 4F 51 0C 03 63 09 0B 4A 4C 64 65 66 67 05 06 ... ]
	30,268 - 41,675 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 124
	30,269 - 30,272 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	30,273 - 30,275 anAnimationDesc.anAnimation [@ref] alignment [ E6 09 00 ]
	30,276 - 30,360 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,361 - 30,364 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	30,365 - 30,367 anAnimationDesc.anAnimation [ads_in_anim] alignment [ E6 09 00 ]
	30,368 - 30,451 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,452 - 30,467 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	30,468 - 30,544 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5C 38 00 00 00 ... ]
	30,545 - 30,548 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	30,549 - 30,551 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ E5 09 00 ]
	30,552 - 30,635 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,636 - 30,645 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	30,646 - 30,648 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	30,649 - 30,650 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,651 - 30,654 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	30,655 - 30,655 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 00 ]
	30,656 - 30,728 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 44 4F 00 00 00 00 00 00 00 ... ]
	30,729 - 30,732 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] (unused empty data structure at the end of the list)
	30,733 - 30,735 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] alignment [ E5 09 00 ]
	30,736 - 30,820 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,821 - 30,824 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] (unused empty data structure at the end of the list)
	30,825 - 30,827 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] alignment [ E4 09 00 ]
	30,828 - 30,911 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,912 - 30,933 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	30,934 - 30,939 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 ]
	30,940 - 30,941 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	30,942 - 30,945 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] (unused empty data structure at the end of the list)
	30,946 - 30,947 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] alignment [ 00 00 ]
	30,948 - 31,004 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,005 - 31,008 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] (unused empty data structure at the end of the list)
	31,009 - 31,011 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] alignment [ E4 09 00 ]
	31,012 - 31,096 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,097 - 31,100 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] (unused empty data structure at the end of the list)
	31,101 - 31,103 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] alignment [ E4 09 00 ]
	31,104 - 31,187 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,188 - 31,203 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	31,204 - 31,280 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7C 94 00 00 00 ... ]
	31,281 - 31,284 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list)
	31,285 - 31,287 anAnimationDesc.anAnimation [ads_in_anim_alt1] alignment [ E3 09 00 ]
	31,288 - 31,372 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,373 - 31,376 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list)
	31,377 - 31,379 anAnimationDesc.anAnimation [ads_out_anim_alt1] alignment [ E3 09 00 ]
	31,380 - 31,463 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,464 - 31,479 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	31,480 - 31,556 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 18 B9 00 00 00 ... ]
	31,557 - 31,560 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list)
	31,561 - 31,563 anAnimationDesc.anAnimation [ads_out_anim_alt2] alignment [ E2 09 00 ]
	31,564 - 31,647 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,648 - 31,657 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	31,658 - 31,660 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	31,661 - 31,662 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,663 - 31,666 anAnimationDesc.anAnimation [ads_in_anim_alt3] (unused empty data structure at the end of the list)
	31,667 - 31,667 anAnimationDesc.anAnimation [ads_in_anim_alt3] alignment [ 00 ]
	31,668 - 31,739 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 70 D1 00 00 00 00 00 00 00 ... ]
	31,740 - 31,749 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	31,750 - 31,752 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	31,753 - 31,754 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,755 - 31,758 anAnimationDesc.anAnimation [ads_out_anim_alt3] (unused empty data structure at the end of the list)
	31,759 - 31,759 anAnimationDesc.anAnimation [ads_out_anim_alt3] alignment [ 00 ]
	31,760 - 31,832 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 94 DD 00 00 00 00 00 00 00 ... ]
	31,833 - 31,836 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	31,837 - 31,839 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ E1 09 00 ]
	31,840 - 31,923 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,924 - 31,939 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	31,940 - 31,943 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	31,944 - 32,016 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 5C F4 00 00 00 00 00 00 00 ... ]
	32,017 - 32,020 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	32,021 - 32,023 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] alignment [ E1 09 00 ]
	32,024 - 32,108 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,109 - 32,112 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	32,113 - 32,115 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] alignment [ E0 09 00 ]
	32,116 - 32,199 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,200 - 32,209 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	32,210 - 32,213 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	32,214 - 32,215 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] alignment [ 00 00 ]
	32,216 - 32,292 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 18 14 01 00 00 ... ]
	32,293 - 32,296 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	32,297 - 32,299 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] alignment [ E0 09 00 ]
	32,300 - 32,384 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,385 - 32,388 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	32,389 - 32,391 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] alignment [ E0 09 00 ]
	32,392 - 32,475 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,476 - 32,485 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	32,486 - 32,489 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	32,490 - 32,491 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] alignment [ 00 00 ]
	32,492 - 32,568 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 24 33 01 00 00 ... ]
	32,569 - 32,572 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	32,573 - 32,575 anAnimationDesc.anAnimation [run_anim_static] alignment [ DF 09 00 ]
	32,576 - 32,660 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,661 - 32,664 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	32,665 - 32,667 anAnimationDesc.anAnimation [run_anim] alignment [ DF 09 00 ]
	32,668 - 32,751 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,752 - 32,755 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	32,756 - 32,759 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	32,760 - 32,844 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,845 - 32,848 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	32,849 - 32,851 anAnimationDesc.anAnimation [walk_anim_static] alignment [ DE 09 00 ]
	32,852 - 32,935 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,936 - 32,971 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	32,967 - 32,968 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 216)
	32,969 - 32,972 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	32,973 - 32,975 anAnimationDesc.anAnimation [walk_anim] alignment [ 00 00 00 ]
	32,976 - 33,028 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,029 - 33,032 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	33,033 - 33,035 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ DE 09 00 ]
	33,036 - 33,120 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,121 - 33,124 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	33,125 - 33,127 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ DD 09 00 ]
	33,128 - 33,396 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,397 - 33,400 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	33,401 - 33,403 anAnimationDesc.anAnimation [idle_anim] alignment [ DD 09 00 ]
	33,404 - 33,487 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,488 - 33,517 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	33,518 - 33,521 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	33,522 - 33,523 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 01 00 ]
	33,524 - 33,580 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,581 - 33,584 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list)
	33,585 - 33,587 anAnimationDesc.anAnimation [idle_ads_anim_alt1] alignment [ DC 09 00 ]
	33,588 - 33,672 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,673 - 33,676 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list)
	33,677 - 33,679 anAnimationDesc.anAnimation [idle_ads_anim_alt2] alignment [ DC 09 00 ]
	33,680 - 33,763 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,764 - 33,787 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	33,777 - 33,778 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	33,779 - 33,782 anAnimationDesc.anAnimation [idle_ads_anim_alt3] (unused empty data structure at the end of the list)
	33,783 - 33,783 anAnimationDesc.anAnimation [idle_ads_anim_alt3] alignment [ 00 ]
	33,784 - 33,812 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 7C 9F 01 00 00 00 00 00 00 ... ]
	33,813 - 33,814 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	33,815 - 33,856 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,857 - 33,860 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	33,861 - 33,863 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ DB 09 00 ]
	33,864 - 33,947 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,948 - 33,977 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	33,978 - 33,981 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	33,982 - 33,983 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 01 00 ]
	33,984 - 34,039 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,040 - 34,069 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	34,070 - 34,073 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	34,074 - 34,075 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] alignment [ 01 00 ]
	34,076 - 34,132 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,133 - 34,136 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	34,137 - 34,139 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] alignment [ DA 09 00 ]
	34,140 - 34,223 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,224 - 34,247 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	34,248 - 34,251 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	34,252 - 34,316 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 50 9E 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,317 - 34,320 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	34,321 - 34,323 anAnimationDesc.anAnimation [idle_check_anim] alignment [ DA 09 00 ]
	34,324 - 34,408 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,409 - 34,412 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	34,413 - 34,415 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ D9 09 00 ]
	34,416 - 34,499 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,500 - 34,523 anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	34,524 - 34,527 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	34,528 - 34,592 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 EC B5 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,593 - 34,596 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	34,597 - 34,599 anAnimationDesc.anAnimation [attack_anim] alignment [ D9 09 00 ]
	34,600 - 34,684 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,685 - 34,688 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	34,689 - 34,691 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ D9 09 00 ]
	34,692 - 34,775 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,776 - 34,793 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,792 - 34,793 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	34,794 - 34,798 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	34,799 - 34,800 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	34,801 - 34,804 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list)
	34,805 - 34,807 anAnimationDesc.anAnimation [attack_ads_anim_alt1] alignment [ 00 00 00 ]
	34,808 - 34,868 [ERROR] Unread bytes (non-zero) [ C8 D5 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,869 - 34,872 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list)
	34,873 - 34,875 anAnimationDesc.anAnimation [attack_ads_anim_alt2] alignment [ D8 09 00 ]
	34,876 - 34,960 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,961 - 34,964 anAnimationDesc.anAnimation [attack_ads_anim_alt3] (unused empty data structure at the end of the list)
	34,965 - 34,967 anAnimationDesc.anAnimation [attack_ads_anim_alt3] alignment [ D8 09 00 ]
	34,968 - 35,051 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,052 - 35,081 anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28)
	35,082 - 35,085 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list)
	35,086 - 35,087 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ 01 00 ]
	35,088 - 35,144 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,145 - 35,148 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	35,149 - 35,151 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ D7 09 00 ]
	35,152 - 35,235 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,236 - 35,259 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,260 - 35,263 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	35,264 - 35,327 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 7C ED 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,328 - 35,351 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,352 - 35,355 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	35,356 - 35,420 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 60 EF 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,421 - 35,424 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	35,425 - 35,427 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] alignment [ D6 09 00 ]
	35,428 - 35,511 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,512 - 35,535 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,536 - 35,539 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	35,540 - 35,604 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 C8 F4 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,605 - 35,608 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	35,609 - 35,611 anAnimationDesc.anAnimation [@reload_seq] alignment [ D6 09 00 ]
	35,612 - 35,696 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,697 - 35,700 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	35,701 - 35,703 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ D6 09 00 ]
	35,704 - 35,787 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 34 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,788 - 35,805 anAnimationDesc.anAnimation (frameCount = 87; sectionFrameCount = 87)
	35,806 - 35,880 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 52 02 00 00 00 00 ... ]
	35,881 - 35,884 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	35,885 - 35,887 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ D5 09 00 ]
	35,887 - 35,888 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	35,889 - 35,892 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	35,893 - 35,895 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ 00 00 00 ]
	35,896 - 35,972 [ERROR] Unread bytes (non-zero) [ 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 88 8E 02 00 00 ... ]
	35,973 - 35,976 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	35,977 - 35,979 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ D5 09 00 ]
	35,980 - 36,063 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,064 - 36,087 anAnimationDesc.anAnimation (frameCount = 67; sectionFrameCount = 67)
	36,088 - 36,091 anAnimationDesc.anAnimation [@reload_onehanded_seq_02] (unused empty data structure at the end of the list)
	36,092 - 36,156 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 50 E0 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,157 - 36,160 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	36,161 - 36,163 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ D4 09 00 ]
	36,164 - 36,248 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 34 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,249 - 36,252 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	36,253 - 36,255 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ D4 09 00 ]
	36,256 - 36,339 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 57 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,340 - 36,357 anAnimationDesc.anAnimation (frameCount = 72; sectionFrameCount = 72)
	36,358 - 36,361 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	36,362 - 36,363 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ 00 00 ]
	36,364 - 36,432 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 BC 41 03 00 00 00 00 00 00 00 00 00 00 ... ]
	36,433 - 36,436 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	36,437 - 36,439 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ D3 09 00 ]
	36,440 - 36,523 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,524 - 36,541 anAnimationDesc.anAnimation (frameCount = 67; sectionFrameCount = 67)
	36,542 - 36,545 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	36,546 - 36,547 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ 00 00 ]
	36,548 - 36,616 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 F4 7B 03 00 00 00 00 00 00 00 00 00 00 ... ]
	36,617 - 36,620 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	36,621 - 36,623 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ D3 09 00 ]
	36,624 - 36,708 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 34 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,709 - 36,712 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	36,713 - 36,715 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ D3 09 00 ]
	36,716 - 36,799 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 57 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,800 - 36,811 anAnimationDesc.anAnimation (frameCount = 72; sectionFrameCount = 72)
	36,812 - 36,815 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	36,816 - 36,892 [ERROR] Unread bytes (non-zero) [ 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D0 12 04 00 00 ... ]
	36,893 - 36,896 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	36,897 - 36,899 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ D2 09 00 ]
	36,900 - 36,984 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,985 - 36,988 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	36,989 - 36,991 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ D2 09 00 ]
	36,992 - 37,075 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,076 - 37,111 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 52; sectionFrameCount = 52)
	37,110 - 37,111 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	37,112 - 37,115 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	37,116 - 37,168 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,169 - 37,172 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	37,173 - 37,175 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] alignment [ D2 09 00 ]
	37,176 - 37,260 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 57 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,261 - 37,264 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	37,265 - 37,267 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ D1 09 00 ]
	37,268 - 37,351 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,352 - 37,381 anAnimationDesc.anAnimation (frameCount = 47; sectionFrameCount = 47)
	37,382 - 37,385 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	37,386 - 37,387 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ 05 00 ]
	37,388 - 37,444 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,445 - 37,448 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	37,449 - 37,451 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ D1 09 00 ]
	37,452 - 37,535 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,536 - 37,565 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	37,566 - 37,569 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	37,570 - 37,571 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 05 00 ]
	37,572 - 37,627 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,628 - 37,657 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	37,658 - 37,661 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	37,662 - 37,663 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 05 00 ]
	37,664 - 37,720 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,721 - 37,724 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	37,725 - 37,727 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ D0 09 00 ]
	37,728 - 37,811 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,812 - 37,835 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	37,828 - 37,829 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	37,830 - 37,854 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5C 78 05 00 00 00 00 ... ]
	37,855 - 37,856 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	37,857 - 37,860 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	37,861 - 37,863 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 00 00 00 ]
	37,864 - 37,904 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,905 - 37,908 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	37,909 - 37,911 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ D0 09 00 ]
	37,912 - 37,996 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,997 - 38,000 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	38,001 - 38,003 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ CF 09 00 ]
	38,004 - 38,087 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	38,088 - 38,117 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	38,118 - 38,121 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	38,122 - 38,123 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ 05 00 ]
	38,124 - 38,639 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	38,640 - 38,663 anAnimationDesc.anAnimation (frameCount = 45; sectionFrameCount = 45)
	38,664 - 38,667 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list)
	38,668 - 38,732 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 C0 D9 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	38,733 - 38,736 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list)
	38,737 - 38,739 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ CD 09 00 ]
	38,740 - 38,823 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	38,824 - 38,841 anAnimationDesc.anAnimation (frameCount = 45; sectionFrameCount = 45)
	38,842 - 38,880 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 98 13 06 00 00 00 00 ... ]
	38,881 - 38,882 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	38,883 - 38,886 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] (unused empty data structure at the end of the list)
	38,887 - 38,887 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] alignment [ 00 ]
	38,888 - 38,916 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	38,917 - 38,920 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	38,921 - 38,923 anAnimationDesc.anAnimation [@draw_seq] alignment [ CC 09 00 ]
	38,924 - 39,008 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	39,009 - 39,012 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	39,013 - 39,015 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ CC 09 00 ]
	39,016 - 39,099 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	39,100 - 39,129 anAnimationDesc.anAnimation (frameCount = 26; sectionFrameCount = 26)
	39,130 - 39,133 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	39,134 - 39,135 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 06 00 ]
	39,136 - 39,192 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	39,193 - 39,196 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	39,197 - 39,199 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ CB 09 00 ]
	39,200 - 39,284 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	39,285 - 39,288 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	39,289 - 39,291 anAnimationDesc.anAnimation [@holster_seq] alignment [ CB 09 00 ]
	39,292 - 39,375 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	39,376 - 39,399 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	39,400 - 39,403 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	39,404 - 39,468 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 40 98 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	39,469 - 39,472 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	39,473 - 39,475 anAnimationDesc.anAnimation [@raise_seq] alignment [ CB 09 00 ]
	39,476 - 39,560 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	39,561 - 39,564 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	39,565 - 39,567 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ CA 09 00 ]
	39,568 - 39,651 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	39,652 - 39,675 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	39,676 - 39,679 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	39,680 - 39,744 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 EC B8 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	39,745 - 39,748 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	39,749 - 39,751 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ CA 09 00 ]
	39,752 - 39,835 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	39,836 - 39,853 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	39,854 - 39,858 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	39,859 - 39,860 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	39,861 - 39,864 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	39,865 - 39,867 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ 00 00 00 ]
	39,868 - 39,927 [ERROR] Unread bytes (non-zero) [ B4 CF 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	39,928 - 39,945 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	39,946 - 39,950 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	39,951 - 39,952 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	39,953 - 39,956 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	39,957 - 39,959 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ 00 00 00 ]
	39,960 - 40,020 [ERROR] Unread bytes (non-zero) [ 48 DB 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	40,021 - 40,024 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	40,025 - 40,027 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ C9 09 00 ]
	40,028 - 40,111 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	40,112 - 40,135 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	40,136 - 40,139 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	40,140 - 40,204 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 70 F2 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	40,205 - 40,208 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	40,209 - 40,211 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ C8 09 00 ]
	40,212 - 40,296 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	40,297 - 40,300 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	40,301 - 40,303 anAnimationDesc.anAnimation [@sprint_seq] alignment [ C8 09 00 ]
	40,304 - 40,387 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	40,388 - 40,405 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	40,406 - 40,409 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	40,410 - 40,411 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 00 00 ]
	40,412 - 40,480 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 DC 16 07 00 00 00 00 00 00 00 00 00 00 ... ]
	40,481 - 40,484 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	40,485 - 40,487 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ C8 09 00 ]
	40,488 - 40,572 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	40,573 - 40,576 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	40,577 - 40,579 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ C7 09 00 ]
	40,580 - 40,663 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	40,664 - 40,681 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	40,682 - 40,685 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	40,686 - 40,687 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 00 00 ]
	40,688 - 40,756 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 48 3A 07 00 00 00 00 00 00 00 00 00 00 ... ]
	40,757 - 40,760 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	40,761 - 40,763 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ C7 09 00 ]
	40,764 - 40,848 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	40,849 - 40,852 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	40,853 - 40,855 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ C6 09 00 ]
	40,856 - 40,939 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	40,940 - 40,951 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	40,952 - 40,955 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	40,956 - 41,032 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 68 07 00 00 ... ]
	41,033 - 41,036 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	41,037 - 41,039 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ C6 09 00 ]
	41,040 - 41,123 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	41,124 - 41,151 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	41,151 - 41,152 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	41,153 - 41,156 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	41,157 - 41,159 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 7F 07 00 ]
	41,160 - 41,215 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	41,216 - 41,243 anAnimationDesc.anAnimation (frameCount = 14; sectionFrameCount = 14)
	41,244 - 41,245 [ERROR] Unread bytes (all zeroes) [ 00 00 ]
	41,246 - 41,247 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	41,248 - 41,251 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	41,252 - 41,308 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	41,309 - 41,312 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	41,313 - 41,315 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ C5 09 00 ]
	41,316 - 41,399 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	41,400 - 41,421 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	41,417 - 41,418 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	41,419 - 41,422 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	41,423 - 41,423 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 00 ]
	41,424 - 41,446 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 08 9B 07 00 00 00 00 00 00 00 00 00 00 ... ]
	41,447 - 41,448 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	41,449 - 47,341 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	47,342 - 47,827 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 70)
	47,828 - 47,831 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	47,832 - 48,077 [ERROR] Unread bytes (non-zero) [ 00 3C 20 00 00 00 00 00 00 00 45 0E 00 00 00 00 10 00 00 32 58 ... ]
	48,078 - 48,079 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	48,080 - 48,083 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] (unused empty data structure at the end of the list)
	48,084 - 48,353 [ERROR] Unread bytes (non-zero) [ 6A 00 00 3C 00 3C 00 3C 8A 00 00 00 06 0C C5 00 D5 00 01 FF C7 ... ]
	48,354 - 48,867 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 73)
	48,868 - 48,871 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list)
	48,872 - 53,661 [ERROR] Unread bytes (non-zero) [ 26 00 00 00 02 0C FF FF 00 00 00 00 00 00 18 0E 00 00 2A 2F AE ... ]
	53,662 - 53,663 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 60)
	53,664 - 58,289 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 20 00 00 00 00 00 00 00 3C 0E 00 00 00 00 10 00 00 ... ]
	58,290 - 58,801 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 66)
	58,802 - 605,687 [ERROR] Unread bytes (non-zero) [ 00 AF 5F AE 44 B7 8C C1 49 C8 92 CE 25 D2 88 D5 40 DA AC DD 81 ... ]
	605,688 - 628,191 theMdlFileData.theSequenceDescs 97
	628,192 - 628,607 [ref] aSeqDesc.theBoneWeights 104
	628,608 - 628,609 [ref] aSeqDesc.theAnimDescIndexes 1
	628,610 - 628,611 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	628,612 - 628,627 [walk_seq] aSeqDesc.thePoseKeys 4
	628,628 - 628,635 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	628,636 - 628,651 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	628,652 - 628,659 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	628,660 - 628,671 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3
	628,672 - 628,831 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2
	628,832 - 628,855 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1
	628,856 - 628,859 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2
	628,860 - 628,863 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1
	628,864 - 628,867 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	628,868 - 628,879 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3
	628,880 - 629,039 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2
	629,040 - 629,063 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1
	629,064 - 629,067 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2
	629,068 - 629,071 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1
	629,072 - 629,075 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	629,076 - 629,087 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	629,088 - 629,247 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theEvents 2
	629,248 - 629,271 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAutoLayers 1
	629,272 - 629,275 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	629,276 - 629,279 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	629,280 - 629,283 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	629,284 - 629,295 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	629,296 - 629,455 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theEvents 2
	629,456 - 629,479 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAutoLayers 1
	629,480 - 629,483 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	629,484 - 629,487 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	629,488 - 629,491 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	629,492 - 630,291 [reload_seq] aSeqDesc.theEvents 10
	630,292 - 630,315 [reload_seq] aSeqDesc.theAutoLayers 1
	630,316 - 630,317 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	630,318 - 630,319 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	630,320 - 630,799 [reload_late1_seq] aSeqDesc.theEvents 6
	630,800 - 630,823 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	630,824 - 630,825 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	630,826 - 630,827 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	630,828 - 631,947 [reload_empty_seq] aSeqDesc.theEvents 14
	631,948 - 631,971 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	631,972 - 631,973 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	631,974 - 631,975 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	631,976 - 632,855 [reload_empty_late1_seq] aSeqDesc.theEvents 11
	632,856 - 632,879 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	632,880 - 632,881 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	632,882 - 632,883 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	632,884 - 633,363 [reload_empty_late2_seq] aSeqDesc.theEvents 6
	633,364 - 633,387 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	633,388 - 633,389 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	633,390 - 633,391 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	633,392 - 634,191 [reload_onehanded_seq_02] aSeqDesc.theEvents 10
	634,192 - 634,215 [reload_onehanded_seq_02] aSeqDesc.theAutoLayers 1
	634,216 - 634,217 [reload_onehanded_seq_02] aSeqDesc.theAnimDescIndexes 1
	634,218 - 634,219 [reload_onehanded_seq_02] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,220 - 634,699 [reload_onehanded_late1_seq] aSeqDesc.theEvents 6
	634,700 - 634,723 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	634,724 - 634,725 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	634,726 - 634,727 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,728 - 635,847 [reload_empty_onehanded_seq] aSeqDesc.theEvents 14
	635,848 - 635,871 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1
	635,872 - 635,873 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	635,874 - 635,875 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,876 - 636,755 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 11
	636,756 - 636,779 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	636,780 - 636,781 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	636,782 - 636,783 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	636,784 - 637,263 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 6
	637,264 - 637,287 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1
	637,288 - 637,289 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	637,290 - 637,291 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	637,292 - 638,091 [reload_crouch_seq] aSeqDesc.theEvents 10
	638,092 - 638,115 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	638,116 - 638,117 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	638,118 - 638,119 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	638,120 - 638,123 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	638,124 - 638,127 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	638,128 - 638,607 [reload_late1_crouch_seq] aSeqDesc.theEvents 6
	638,608 - 638,631 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	638,632 - 638,633 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	638,634 - 638,635 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	638,636 - 638,639 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	638,640 - 638,643 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	638,644 - 639,763 [reload_empty_crouch_seq] aSeqDesc.theEvents 14
	639,764 - 639,787 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	639,788 - 639,789 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	639,790 - 639,791 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	639,792 - 639,795 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	639,796 - 639,799 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	639,800 - 640,679 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 11
	640,680 - 640,703 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	640,704 - 640,705 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	640,706 - 640,707 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	640,708 - 640,711 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	640,712 - 640,715 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	640,716 - 641,195 [reload_empty_late2_crohch_seq] aSeqDesc.theEvents 6
	641,196 - 641,219 [reload_empty_late2_crohch_seq] aSeqDesc.theAutoLayers 1
	641,220 - 641,221 [reload_empty_late2_crohch_seq] aSeqDesc.theAnimDescIndexes 1
	641,222 - 641,223 [reload_empty_late2_crohch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	641,224 - 641,227 [reload_empty_late2_crohch_seq] aSeqDesc.theActivityModifiers 1
	641,228 - 641,231 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	641,232 - 642,031 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 10
	642,032 - 642,033 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	642,034 - 642,035 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	642,036 - 642,039 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	642,040 - 642,043 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	642,044 - 642,523 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 6
	642,524 - 642,525 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	642,526 - 642,527 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	642,528 - 642,531 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	642,532 - 642,535 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	642,536 - 643,655 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 14
	643,656 - 643,657 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	643,658 - 643,659 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	643,660 - 643,663 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	643,664 - 643,667 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	643,668 - 644,547 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 11
	644,548 - 644,549 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	644,550 - 644,551 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	644,552 - 644,555 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	644,556 - 644,559 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	644,560 - 645,039 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 6
	645,040 - 645,041 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	645,042 - 645,043 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,044 - 645,047 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	645,048 - 645,051 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	645,052 - 645,211 [drawfirst_seq] aSeqDesc.theEvents 2
	645,212 - 645,235 [drawfirst_seq] aSeqDesc.theAutoLayers 1
	645,236 - 645,237 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1
	645,238 - 645,239 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,240 - 645,399 [drawfirst_crouch_seq] aSeqDesc.theEvents 2
	645,400 - 645,423 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1
	645,424 - 645,425 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	645,426 - 645,427 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,428 - 645,431 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1
	645,432 - 645,435 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	645,436 - 645,595 [drawfirst_onehanded_seq] aSeqDesc.theEvents 2
	645,596 - 645,619 [drawfirst_onehanded_seq] aSeqDesc.theAutoLayers 1
	645,620 - 645,621 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	645,622 - 645,623 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,624 - 645,783 [draw_seq] aSeqDesc.theEvents 2
	645,784 - 645,807 [draw_seq] aSeqDesc.theAutoLayers 1
	645,808 - 645,809 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	645,810 - 645,811 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,812 - 645,971 [draw_onehanded_seq] aSeqDesc.theEvents 2
	645,972 - 645,995 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	645,996 - 645,997 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	645,998 - 645,999 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,000 - 646,159 [draw_crouch_seq] aSeqDesc.theEvents 2
	646,160 - 646,183 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	646,184 - 646,185 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	646,186 - 646,187 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,188 - 646,191 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	646,192 - 646,195 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	646,196 - 646,355 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	646,356 - 646,379 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	646,380 - 646,381 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	646,382 - 646,383 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,384 - 646,387 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	646,388 - 646,391 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	646,392 - 646,471 [holster_seq] aSeqDesc.theEvents 1
	646,472 - 646,495 [holster_seq] aSeqDesc.theAutoLayers 1
	646,496 - 646,497 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	646,498 - 646,499 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,500 - 646,579 [holster_onehanded_seq] aSeqDesc.theEvents 1
	646,580 - 646,603 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	646,604 - 646,605 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	646,606 - 646,607 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,608 - 646,767 [raise_seq] aSeqDesc.theEvents 2
	646,768 - 646,791 [raise_seq] aSeqDesc.theAutoLayers 1
	646,792 - 646,793 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	646,794 - 646,795 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,796 - 646,955 [raise_onehanded_seq] aSeqDesc.theEvents 2
	646,956 - 646,979 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	646,980 - 646,981 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	646,982 - 646,983 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,984 - 647,143 [raise_frommelee_seq] aSeqDesc.theEvents 2
	647,144 - 647,167 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	647,168 - 647,169 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	647,170 - 647,171 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,172 - 647,331 [raise_crouch_seq] aSeqDesc.theEvents 2
	647,332 - 647,355 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	647,356 - 647,357 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	647,358 - 647,359 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,360 - 647,363 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	647,364 - 647,367 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	647,368 - 647,527 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	647,528 - 647,551 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	647,552 - 647,553 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	647,554 - 647,555 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,556 - 647,559 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	647,560 - 647,563 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	647,564 - 647,723 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	647,724 - 647,747 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	647,748 - 647,749 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	647,750 - 647,751 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,752 - 647,755 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	647,756 - 647,759 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	647,760 - 647,919 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	647,920 - 647,943 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	647,944 - 647,945 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	647,946 - 647,947 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,948 - 647,951 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	647,952 - 647,955 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	647,956 - 648,035 [lower_seq] aSeqDesc.theEvents 1
	648,036 - 648,059 [lower_seq] aSeqDesc.theAutoLayers 1
	648,060 - 648,061 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	648,062 - 648,063 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,064 - 648,143 [lower_onehanded_seq] aSeqDesc.theEvents 1
	648,144 - 648,167 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	648,168 - 648,169 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	648,170 - 648,171 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,172 - 648,173 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	648,174 - 648,175 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,176 - 648,335 [sprintraise_seq] aSeqDesc.theEvents 2
	648,336 - 648,359 [sprintraise_seq] aSeqDesc.theAutoLayers 1
	648,360 - 648,361 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	648,362 - 648,363 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,364 - 648,523 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	648,524 - 648,547 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1
	648,548 - 648,549 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	648,550 - 648,551 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,552 - 648,711 [sprintraise_seq_air] aSeqDesc.theEvents 2
	648,712 - 648,713 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	648,714 - 648,715 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,716 - 648,719 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	648,720 - 648,723 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	648,724 - 648,803 [sprintdraw_seq] aSeqDesc.theEvents 1
	648,804 - 648,805 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	648,806 - 648,807 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,808 - 648,887 [sprintholster_seq] aSeqDesc.theEvents 1
	648,888 - 648,889 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	648,890 - 648,891 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,892 - 648,893 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	648,894 - 648,895 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,896 - 649,055 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	649,056 - 649,057 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	649,058 - 649,059 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,060 - 649,139 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	649,140 - 649,141 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	649,142 - 649,143 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,144 - 649,223 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	649,224 - 649,225 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	649,226 - 649,227 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,228 - 649,387 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	649,388 - 649,389 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	649,390 - 649,391 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,392 - 649,395 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	649,396 - 649,399 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	649,400 - 649,401 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	649,402 - 649,403 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,404 - 649,405 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	649,406 - 649,407 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,408 - 649,411 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	649,412 - 649,415 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	649,416 - 649,417 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	649,418 - 649,419 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,420 - 649,423 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	649,424 - 649,427 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	649,428 - 649,451 [ads_out_seq] aSeqDesc.theAutoLayers 1
	649,452 - 649,453 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	649,454 - 649,455 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,456 - 649,457 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	649,458 - 649,459 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,460 - 649,463 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	649,464 - 649,467 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	649,468 - 649,469 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	649,470 - 649,471 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,472 - 649,479 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	649,480 - 649,487 [ERROR] Unread bytes (non-zero) [ FB 7E 00 00 01 00 00 00 ]
	649,488 - 649,489 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	649,490 - 649,491 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,492 - 649,493 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	649,494 - 649,495 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,496 - 649,499 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	649,500 - 649,503 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	649,504 - 649,505 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	649,506 - 649,507 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,508 - 649,511 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	649,512 - 649,515 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	649,516 - 649,539 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	649,540 - 649,541 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	649,542 - 649,543 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,544 - 649,545 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	649,546 - 649,547 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,548 - 649,555 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	649,556 - 649,563 [ERROR] Unread bytes (non-zero) [ 06 88 00 00 01 00 00 00 ]
	649,564 - 649,565 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	649,566 - 649,567 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,568 - 649,575 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	649,576 - 649,583 [ERROR] Unread bytes (non-zero) [ 5B 7E 00 00 01 00 00 00 ]
	649,584 - 649,595 [run_layer] aSeqDesc.thePoseKeys 3
	649,596 - 649,599 [run_layer] aSeqDesc.theAnimDescIndexes 2
	649,600 - 649,601 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	649,602 - 649,603 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,604 - 649,615 [optic_layer] aSeqDesc.thePoseKeys 3
	649,616 - 650,031 [optic_layer] aSeqDesc.theBoneWeights 104
	650,032 - 650,035 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	650,036 - 650,451 [wind_loop_layer] aSeqDesc.theBoneWeights 104
	650,452 - 650,453 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	650,454 - 650,455 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,456 - 650,457 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	650,458 - 650,459 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,460 - 650,471 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	650,472 - 650,475 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	650,476 - 650,487 [idle_seq] aSeqDesc.thePoseKeys 3
	650,488 - 650,903 [idle_seq] aSeqDesc.theBoneWeights 104
	650,904 - 650,907 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	650,908 - 650,919 [idle_seq_air] aSeqDesc.thePoseKeys 3
	650,920 - 650,923 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	650,924 - 650,931 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	650,932 - 650,939 [ERROR] Unread bytes (non-zero) [ 4F 79 00 00 01 00 00 00 ]
	650,940 - 650,951 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	650,952 - 650,955 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	650,956 - 650,959 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	650,960 - 650,963 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	650,964 - 650,975 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	650,976 - 650,979 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	650,980 - 650,987 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	650,988 - 650,995 [ERROR] Unread bytes (non-zero) [ EC 7F 00 00 01 00 00 00 ]
	650,996 - 651,007 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	651,008 - 651,011 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	651,012 - 651,023 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	651,024 - 651,027 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	651,028 - 651,035 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	651,036 - 651,043 [ERROR] Unread bytes (non-zero) [ BC 7F 00 00 00 00 00 00 ]
	651,044 - 651,055 [attack_seq] aSeqDesc.thePoseKeys 3
	651,056 - 651,295 [attack_seq] aSeqDesc.theEvents 3
	651,296 - 651,319 [attack_seq] aSeqDesc.theAutoLayers 1
	651,320 - 651,323 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	651,324 - 651,335 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	651,336 - 651,575 [attack_seq_regrip] aSeqDesc.theEvents 3
	651,576 - 651,599 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	651,600 - 651,603 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	651,604 - 651,615 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	651,616 - 651,855 [attack_onehanded_seq] aSeqDesc.theEvents 3
	651,856 - 651,879 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	651,880 - 651,883 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	651,884 - 651,895 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	651,896 - 652,135 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	652,136 - 652,159 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	652,160 - 652,163 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	652,164 - 652,167 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	652,168 - 652,171 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	652,172 - 652,183 [idle_check_seq] aSeqDesc.thePoseKeys 3
	652,184 - 652,187 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	652,188 - 652,199 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	652,200 - 652,203 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	652,204 - 652,215 [regrip] aSeqDesc.thePoseKeys 3
	652,216 - 652,219 [regrip] aSeqDesc.theAnimDescIndexes 2
	652,220 - 652,231 [regrip_02] aSeqDesc.thePoseKeys 3
	652,232 - 652,235 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	652,236 - 652,247 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	652,248 - 652,251 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	652,252 - 652,263 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	652,264 - 652,267 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	652,268 - 652,279 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	652,280 - 652,283 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	652,284 - 652,295 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	652,296 - 652,299 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	652,300 - 652,311 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	652,312 - 652,315 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	652,316 - 652,317 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	652,318 - 652,319 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	652,320 - 652,321 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	652,322 - 652,323 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	652,324 - 652,325 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	652,326 - 652,327 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	652,328 - 652,329 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	652,330 - 652,331 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	652,332 - 652,363 theMdlFileData.theLocalNodeNames 8
	652,364 - 652,427 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ]
	652,428 - 652,555 theMdlFileData.theBodyParts 8
	652,556 - 652,703 aBodyPart.theModels 1
	652,704 - 652,999 aBodyPart.theModels 2
	653,000 - 653,295 aBodyPart.theModels 2
	653,296 - 653,591 aBodyPart.theModels 2
	653,592 - 653,887 aBodyPart.theModels 2
	653,888 - 654,183 aBodyPart.theModels 2
	654,184 - 654,479 aBodyPart.theModels 2
	654,480 - 654,775 aBodyPart.theModels 2
	654,776 - 654,835 [ERROR] Unread bytes (non-zero) [ 9A 76 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 91 ... ]
	654,836 - 655,183 aModel.theMeshes 3
	655,184 - 655,299 aModel.theMeshes 1
	655,300 - 655,415 aModel.theMeshes 1
	655,416 - 655,647 aModel.theMeshes 2
	655,648 - 655,995 aModel.theMeshes 3
	655,996 - 656,111 aModel.theMeshes 1
	656,112 - 656,227 aModel.theMeshes 1
	656,228 - 663,183 [ERROR] Unread bytes (non-zero) [ F1 FA 49 50 3C 00 00 00 1F B4 AE AC F4 00 00 00 36 ED 73 BF 8C ... ]
	663,184 - 663,975 theMdlFileData.theTextures 18
	663,976 - 663,979 theMdlFileData.theTexturePaths 1
	663,980 - 664,267 theMdlFileData.theSkinFamilies 8
	664,268 - 677,287 [ERROR] Unread bytes (non-zero) [ 68 00 00 00 40 00 00 00 E0 01 00 00 80 03 00 00 60 08 00 00 E0 ... ]
	677,288 - 677,288 aSeqDesc.theActivityName = ""
	677,289 - 677,324 theNameCopy = "weapons/r101_sfp/ptpov_r101_sfp.mdl"
	677,325 - 677,332 theSurfacePropName = "default"
	677,333 - 677,343 aBone.theName = "jx_c_delta"
	677,344 - 677,352 aBone.theName = "jx_c_pov"
	677,353 - 677,364 aBone.theName = "jx_c_camera"
	677,365 - 677,374 aBone.theName = "def_c_hip"
	677,375 - 677,385 aBone.theName = "jx_c_start"
	677,386 - 677,398 aBone.theName = "def_c_spineA"
	677,399 - 677,411 aBone.theName = "def_c_spineB"
	677,412 - 677,424 aBone.theName = "def_c_spineC"
	677,425 - 677,437 aBone.theName = "ja_c_propGun"
	677,438 - 677,449 aBone.theName = "def_c_neckA"
	677,450 - 677,460 aBone.theName = "jx_c_neckB"
	677,461 - 677,472 aBone.theName = "def_c_neckB"
	677,473 - 677,483 aBone.theName = "def_c_head"
	677,484 - 677,494 aBone.theName = "def_l_clav"
	677,495 - 677,509 aBone.theName = "def_l_shoulder"
	677,510 - 677,529 aBone.theName = "def_l_shoulderTwist"
	677,530 - 677,542 aBone.theName = "def_l_elbowB"
	677,543 - 677,560 aBone.theName = "def_l_shoulderMid"
	677,561 - 677,572 aBone.theName = "def_l_elbow"
	677,573 - 677,586 aBone.theName = "def_l_forearm"
	677,587 - 677,598 aBone.theName = "def_l_wrist"
	677,599 - 677,614 aBone.theName = "def_l_finIndexA"
	677,615 - 677,630 aBone.theName = "def_l_finIndexB"
	677,631 - 677,646 aBone.theName = "def_l_finIndexC"
	677,647 - 677,660 aBone.theName = "def_l_finMidA"
	677,661 - 677,674 aBone.theName = "def_l_finMidB"
	677,675 - 677,688 aBone.theName = "def_l_finMidC"
	677,689 - 677,704 aBone.theName = "def_l_finThumbA"
	677,705 - 677,720 aBone.theName = "def_l_finThumbB"
	677,721 - 677,736 aBone.theName = "def_l_finThumbC"
	677,737 - 677,756 aBone.theName = "def_l_finRingCarpal"
	677,757 - 677,771 aBone.theName = "def_l_finRingA"
	677,772 - 677,786 aBone.theName = "def_l_finRingB"
	677,787 - 677,801 aBone.theName = "def_l_finRingC"
	677,802 - 677,817 aBone.theName = "def_l_finPinkyA"
	677,818 - 677,833 aBone.theName = "def_l_finPinkyB"
	677,834 - 677,849 aBone.theName = "def_l_finPinkyC"
	677,850 - 677,860 aBone.theName = "def_r_clav"
	677,861 - 677,875 aBone.theName = "def_r_shoulder"
	677,876 - 677,895 aBone.theName = "def_r_shoulderTwist"
	677,896 - 677,908 aBone.theName = "def_r_elbowB"
	677,909 - 677,926 aBone.theName = "def_r_shoulderMid"
	677,927 - 677,938 aBone.theName = "def_r_elbow"
	677,939 - 677,952 aBone.theName = "def_r_forearm"
	677,953 - 677,964 aBone.theName = "def_r_wrist"
	677,965 - 677,980 aBone.theName = "def_r_finIndexA"
	677,981 - 677,996 aBone.theName = "def_r_finIndexB"
	677,997 - 678,012 aBone.theName = "def_r_finIndexC"
	678,013 - 678,026 aBone.theName = "def_r_finMidA"
	678,027 - 678,040 aBone.theName = "def_r_finMidB"
	678,041 - 678,054 aBone.theName = "def_r_finMidC"
	678,055 - 678,070 aBone.theName = "def_r_finThumbA"
	678,071 - 678,086 aBone.theName = "def_r_finThumbB"
	678,087 - 678,102 aBone.theName = "def_r_finThumbC"
	678,103 - 678,122 aBone.theName = "def_r_finRingCarpal"
	678,123 - 678,137 aBone.theName = "def_r_finRingA"
	678,138 - 678,152 aBone.theName = "def_r_finRingB"
	678,153 - 678,167 aBone.theName = "def_r_finRingC"
	678,168 - 678,183 aBone.theName = "def_r_finPinkyA"
	678,184 - 678,199 aBone.theName = "def_r_finPinkyB"
	678,200 - 678,215 aBone.theName = "def_r_finPinkyC"
	678,216 - 678,227 aBone.theName = "def_l_thigh"
	678,228 - 678,238 aBone.theName = "def_l_knee"
	678,239 - 678,250 aBone.theName = "def_l_ankle"
	678,251 - 678,261 aBone.theName = "def_l_ball"
	678,262 - 678,273 aBone.theName = "def_l_kneeB"
	678,274 - 678,285 aBone.theName = "def_r_thigh"
	678,286 - 678,296 aBone.theName = "def_r_knee"
	678,297 - 678,308 aBone.theName = "def_r_ankle"
	678,309 - 678,319 aBone.theName = "def_r_ball"
	678,320 - 678,331 aBone.theName = "def_r_kneeB"
	678,332 - 678,345 aBone.theName = "ja_l_propHand"
	678,346 - 678,359 aBone.theName = "ja_r_propHand"
	678,360 - 678,371 aBone.theName = "weapon_bone"
	678,372 - 678,387 aBone.theName = "def_c_proscreen"
	678,388 - 678,405 aBone.theName = "ja_ads_attachment"
	678,406 - 678,424 aBone.theName = "def_c_scope_aog_r1"
	678,425 - 678,435 aBone.theName = "def_c_acgs"
	678,436 - 678,446 aBone.theName = "def_c_base"
	678,447 - 678,456 aBone.theName = "def_c_cro"
	678,457 - 678,467 aBone.theName = "def_c_bolt"
	678,468 - 678,478 aBone.theName = "def_c_hcog"
	678,479 - 678,491 aBone.theName = "muzzle_flash"
	678,492 - 678,497 aBone.theName = "shell"
	678,498 - 678,506 aBone.theName = "shell_fp"
	678,507 - 678,517 aBone.theName = "SIGHT_1_TL"
	678,518 - 678,528 aBone.theName = "SIGHT_1_TR"
	678,529 - 678,539 aBone.theName = "SIGHT_1_BL"
	678,540 - 678,550 aBone.theName = "SIGHT_2_TL"
	678,551 - 678,561 aBone.theName = "SIGHT_2_TR"
	678,562 - 678,572 aBone.theName = "SIGHT_2_BL"
	678,573 - 678,583 aBone.theName = "SIGHT_3_TL"
	678,584 - 678,594 aBone.theName = "SIGHT_3_TR"
	678,595 - 678,605 aBone.theName = "SIGHT_3_BL"
	678,606 - 678,621 aBone.theName = "AMMO_COUNTER_TL"
	678,622 - 678,637 aBone.theName = "AMMO_COUNTER_TR"
	678,638 - 678,653 aBone.theName = "AMMO_COUNTER_BL"
	678,654 - 678,663 aBone.theName = "l_hand_ik"
	678,664 - 678,673 aBone.theName = "r_hand_ik"
	678,674 - 678,688 aBone.theName = "def_c_magazine"
	678,689 - 678,705 aBone.theName = "def_c_sightFront"
	678,706 - 678,726 aBone.theName = "def_c_sightFront_off"
	678,727 - 678,742 aBone.theName = "def_c_sightRear"
	678,743 - 678,762 aBone.theName = "def_c_sightRear_off"
	678,763 - 678,774 anAttachment.theName = "CAMERA_BASE"
	678,775 - 678,781 anAttachment.theName = "CAMERA"
	678,782 - 678,788 anAttachment.theName = "L_HAND"
	678,789 - 678,795 anAttachment.theName = "R_HAND"
	678,796 - 678,807 anAttachment.theName = "SWAY_ROTATE"
	678,808 - 678,826 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	678,827 - 678,837 anAttachment.theName = "L_BACKHAND"
	678,838 - 678,845 anAttachment.theName = "SIGHT_1"
	678,846 - 678,853 anAttachment.theName = "SIGHT_2"
	678,854 - 678,861 anAttachment.theName = "SIGHT_3"
	678,862 - 678,874 anAttachment.theName = "AMMO_COUNTER"
	678,875 - 678,879 anAttachment.theName = "hcog"
	678,880 - 678,884 anAttachment.theName = "acgs"
	678,885 - 678,888 anAttachment.theName = "cro"
	678,889 - 678,895 anAttachment.theName = "aog_r1"
	678,896 - 678,906 anAttachment.theName = "HCOG_FRONT"
	678,907 - 678,916 anAttachment.theName = "HCOG_REAR"
	678,917 - 678,927 anAttachment.theName = "ACGS_FRONT"
	678,928 - 678,937 anAttachment.theName = "ACGS_REAR"
	678,938 - 678,949 anAttachment.theName = "SCR_BL_ACGS"
	678,950 - 678,961 anAttachment.theName = "SCR_TR_ACGS"
	678,962 - 678,971 anAttachment.theName = "CRO_FRONT"
	678,972 - 678,980 anAttachment.theName = "CRO_REAR"
	678,981 - 678,991 anAttachment.theName = "SCR_BL_CRO"
	678,992 - 679,002 anAttachment.theName = "SCR_TR_CRO"
	679,003 - 679,022 anAttachment.theName = "SCR_BL_SCOPE_AOG_R1"
	679,023 - 679,042 anAttachment.theName = "SCR_TR_SCOPE_AOG_R1"
	679,043 - 679,052 anAttachment.theName = "proscreen"
	679,053 - 679,063 anAttachment.theName = "sightFront"
	679,064 - 679,078 anAttachment.theName = "sightFront_off"
	679,079 - 679,088 anAttachment.theName = "sightRear"
	679,089 - 679,102 anAttachment.theName = "sightRear_off"
	679,103 - 679,109 anAttachment.theName = "flyout"
	679,110 - 679,121 anAttachment.theName = "MENU_ROTATE"
	679,122 - 679,136 aHitboxSet.theName = "emptyhitboxset"
	679,137 - 679,141 anAnimationDesc.theName = @ref
	679,142 - 679,153 anAnimationDesc.theName = ads_in_anim
	679,154 - 679,166 anAnimationDesc.theName = ads_out_anim
	679,167 - 679,184 anAnimationDesc.theName = ads_in_slide_anim
	679,185 - 679,203 anAnimationDesc.theName = ads_out_slide_anim
	679,204 - 679,226 anAnimationDesc.theName = ads_in_slide_hcog_anim
	679,227 - 679,250 anAnimationDesc.theName = ads_out_slide_hcog_anim
	679,251 - 679,273 anAnimationDesc.theName = ads_in_slide_holo_anim
	679,274 - 679,297 anAnimationDesc.theName = ads_out_slide_holo_anim
	679,298 - 679,319 anAnimationDesc.theName = ads_in_slide_aog_anim
	679,320 - 679,342 anAnimationDesc.theName = ads_out_slide_aog_anim
	679,343 - 679,359 anAnimationDesc.theName = ads_in_anim_alt1
	679,360 - 679,377 anAnimationDesc.theName = ads_out_anim_alt1
	679,378 - 679,394 anAnimationDesc.theName = ads_in_anim_alt2
	679,395 - 679,412 anAnimationDesc.theName = ads_out_anim_alt2
	679,413 - 679,429 anAnimationDesc.theName = ads_in_anim_alt3
	679,430 - 679,447 anAnimationDesc.theName = ads_out_anim_alt3
	679,448 - 679,469 anAnimationDesc.theName = ads_in_onehanded_anim
	679,470 - 679,492 anAnimationDesc.theName = ads_out_onehanded_anim
	679,493 - 679,519 anAnimationDesc.theName = ads_in_onehanded_anim_alt1
	679,520 - 679,547 anAnimationDesc.theName = ads_out_onehanded_anim_alt1
	679,548 - 679,574 anAnimationDesc.theName = ads_in_onehanded_anim_alt2
	679,575 - 679,602 anAnimationDesc.theName = ads_out_onehanded_anim_alt2
	679,603 - 679,629 anAnimationDesc.theName = ads_in_onehanded_anim_alt3
	679,630 - 679,657 anAnimationDesc.theName = ads_out_onehanded_anim_alt3
	679,658 - 679,673 anAnimationDesc.theName = run_anim_static
	679,674 - 679,682 anAnimationDesc.theName = run_anim
	679,683 - 679,697 anAnimationDesc.theName = run_anim_layer
	679,698 - 679,714 anAnimationDesc.theName = walk_anim_static
	679,715 - 679,724 anAnimationDesc.theName = walk_anim
	679,725 - 679,738 anAnimationDesc.theName = walk_ads_anim
	679,739 - 679,754 anAnimationDesc.theName = walk_anim_nocam
	679,755 - 679,773 anAnimationDesc.theName = idle_anim_autoplay
	679,774 - 679,796 anAnimationDesc.theName = idle_ads_anim_autoplay
	679,797 - 679,806 anAnimationDesc.theName = idle_anim
	679,807 - 679,820 anAnimationDesc.theName = idle_ads_anim
	679,821 - 679,839 anAnimationDesc.theName = idle_ads_anim_alt1
	679,840 - 679,858 anAnimationDesc.theName = idle_ads_anim_alt2
	679,859 - 679,877 anAnimationDesc.theName = idle_ads_anim_alt3
	679,878 - 679,897 anAnimationDesc.theName = idle_onehanded_anim
	679,898 - 679,921 anAnimationDesc.theName = idle_onehanded_ads_anim
	679,922 - 679,950 anAnimationDesc.theName = idle_onehanded_ads_anim_alt1
	679,951 - 679,979 anAnimationDesc.theName = idle_onehanded_ads_anim_alt2
	679,980 - 680,008 anAnimationDesc.theName = idle_onehanded_ads_anim_alt3
	680,009 - 680,024 anAnimationDesc.theName = idle_check_anim
	680,025 - 680,044 anAnimationDesc.theName = idle_check_ads_anim
	680,045 - 680,064 anAnimationDesc.theName = idle_check_anim_nod
	680,065 - 680,076 anAnimationDesc.theName = attack_anim
	680,077 - 680,092 anAnimationDesc.theName = attack_ads_anim
	680,093 - 680,113 anAnimationDesc.theName = attack_ads_anim_alt1
	680,114 - 680,134 anAnimationDesc.theName = attack_ads_anim_alt2
	680,135 - 680,155 anAnimationDesc.theName = attack_ads_anim_alt3
	680,156 - 680,173 anAnimationDesc.theName = attack_slide_anim
	680,174 - 680,195 anAnimationDesc.theName = attack_onehanded_anim
	680,196 - 680,221 anAnimationDesc.theName = attack_onehanded_ads_anim
	680,222 - 680,252 anAnimationDesc.theName = attack_onehanded_ads_anim_alt1
	680,253 - 680,283 anAnimationDesc.theName = attack_onehanded_ads_anim_alt2
	680,284 - 680,314 anAnimationDesc.theName = attack_onehanded_ads_anim_alt3
	680,315 - 680,326 anAnimationDesc.theName = @reload_seq
	680,327 - 680,344 anAnimationDesc.theName = reload_late1_anim
	680,345 - 680,362 anAnimationDesc.theName = @reload_empty_seq
	680,363 - 680,386 anAnimationDesc.theName = reload_empty_late1_anim
	680,387 - 680,410 anAnimationDesc.theName = reload_empty_late2_anim
	680,411 - 680,435 anAnimationDesc.theName = @reload_onehanded_seq_02
	680,436 - 680,463 anAnimationDesc.theName = reload_onehanded_late1_anim
	680,464 - 680,491 anAnimationDesc.theName = @reload_empty_onehanded_seq
	680,492 - 680,525 anAnimationDesc.theName = reload_empty_onehanded_late1_anim
	680,526 - 680,559 anAnimationDesc.theName = reload_empty_onehanded_late2_anim
	680,560 - 680,578 anAnimationDesc.theName = @reload_crouch_seq
	680,579 - 680,603 anAnimationDesc.theName = reload_late1_crouch_anim
	680,604 - 680,628 anAnimationDesc.theName = @reload_empty_crouch_seq
	680,629 - 680,659 anAnimationDesc.theName = reload_empty_late1_crouch_anim
	680,660 - 680,690 anAnimationDesc.theName = reload_empty_late2_crouch_anim
	680,691 - 680,719 anAnimationDesc.theName = @reload_onehanded_crouch_seq
	680,720 - 680,754 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim
	680,755 - 680,789 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq
	680,790 - 680,830 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim
	680,831 - 680,871 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim
	680,872 - 680,896 anAnimationDesc.theName = switch_to_onehanded_anim
	680,897 - 680,921 anAnimationDesc.theName = switch_to_twohanded_anim
	680,922 - 680,941 anAnimationDesc.theName = switch_to_jump_anim
	680,942 - 680,961 anAnimationDesc.theName = switch_to_land_anim
	680,962 - 680,988 anAnimationDesc.theName = switch_to_jump_crouch_anim
	680,989 - 681,015 anAnimationDesc.theName = switch_to_land_crouch_anim
	681,016 - 681,039 anAnimationDesc.theName = switch_to_jump_ads_anim
	681,040 - 681,063 anAnimationDesc.theName = switch_to_land_ads_anim
	681,064 - 681,073 anAnimationDesc.theName = iron_anim
	681,074 - 681,083 anAnimationDesc.theName = holo_anim
	681,084 - 681,093 anAnimationDesc.theName = hcog_anim
	681,094 - 681,102 anAnimationDesc.theName = aog_anim
	681,103 - 681,116 anAnimationDesc.theName = iron_anim_nod
	681,117 - 681,131 anAnimationDesc.theName = @drawfirst_seq
	681,132 - 681,153 anAnimationDesc.theName = @drawfirst_crouch_seq
	681,154 - 681,178 anAnimationDesc.theName = @drawfirst_onehanded_seq
	681,179 - 681,188 anAnimationDesc.theName = @draw_seq
	681,189 - 681,208 anAnimationDesc.theName = @draw_onehanded_seq
	681,209 - 681,225 anAnimationDesc.theName = @draw_crouch_seq
	681,226 - 681,252 anAnimationDesc.theName = @draw_onehanded_crouch_seq
	681,253 - 681,265 anAnimationDesc.theName = @holster_seq
	681,266 - 681,288 anAnimationDesc.theName = @holster_onehanded_seq
	681,289 - 681,299 anAnimationDesc.theName = @raise_seq
	681,300 - 681,320 anAnimationDesc.theName = @raise_onehanded_seq
	681,321 - 681,341 anAnimationDesc.theName = @raise_frommelee_seq
	681,342 - 681,359 anAnimationDesc.theName = @raise_crouch_seq
	681,360 - 681,387 anAnimationDesc.theName = @raise_onehanded_crouch_seq
	681,388 - 681,415 anAnimationDesc.theName = @raise_frommelee_crouch_seq
	681,416 - 681,444 anAnimationDesc.theName = @raise_frommelee_sliding_seq
	681,445 - 681,455 anAnimationDesc.theName = @lower_seq
	681,456 - 681,476 anAnimationDesc.theName = @lower_onehanded_seq
	681,477 - 681,488 anAnimationDesc.theName = @sprint_seq
	681,489 - 681,505 anAnimationDesc.theName = @sprintraise_seq
	681,506 - 681,529 anAnimationDesc.theName = @sprintraise_seq_regrip
	681,530 - 681,550 anAnimationDesc.theName = @sprintraise_seq_air
	681,551 - 681,566 anAnimationDesc.theName = @sprintdraw_seq
	681,567 - 681,585 anAnimationDesc.theName = @sprintholster_seq
	681,586 - 681,607 anAnimationDesc.theName = @sprint_onehanded_seq
	681,608 - 681,634 anAnimationDesc.theName = @sprintraise_onehanded_seq
	681,635 - 681,660 anAnimationDesc.theName = @sprintdraw_onehanded_seq
	681,661 - 681,689 anAnimationDesc.theName = @sprintholster_onehanded_seq
	681,690 - 681,722 anAnimationDesc.theName = sprintraise_onehanded_slide_anim
	681,723 - 681,739 anAnimationDesc.theName = optic_anim_layer
	681,740 - 681,760 anAnimationDesc.theName = optic_anim_layer_ads
	681,761 - 681,781 anAnimationDesc.theName = wind_loop_anim_layer
	681,782 - 681,806 anAnimationDesc.theName = wind_loop_ads_anim_layer
	681,807 - 681,810 aSeqDesc.theName = "ref"
	681,811 - 681,819 aSeqDesc.theName = "walk_seq"
	681,820 - 681,834 aSeqDesc.theName = "walk_seq_nocam"
	681,835 - 681,868 aSeqDesc.theName = "attack_onehanded_slide_manual_seq"
	681,869 - 681,899 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK"
	681,900 - 681,922 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	681,923 - 681,930 anActivityModifier.theName = sliding
	681,931 - 681,965 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq"
	681,966 - 681,986 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	681,987 - 681,993 anActivityModifier.theName = crouch
	681,994 - 682,032 aSeqDesc.theName = "attack_onehanded_slide_manual_seq_alt1"
	682,033 - 682,068 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1"
	682,069 - 682,108 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq_alt1"
	682,109 - 682,134 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1"
	682,135 - 682,145 aSeqDesc.theName = "reload_seq"
	682,146 - 682,159 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	682,160 - 682,185 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	682,186 - 682,201 anEvent.theName = AE_CL_PLAYSOUND
	682,202 - 682,215 anEvent.theName = AE_WPN_RUMBLE
	682,216 - 682,231 anEvent.theName = AE_WPN_FILLAMMO
	682,232 - 682,250 anEvent.theName = AE_WPN_READYTOFIRE
	682,251 - 682,267 aSeqDesc.theName = "reload_late1_seq"
	682,268 - 682,287 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1"
	682,288 - 682,313 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW
	682,314 - 682,330 aSeqDesc.theName = "reload_empty_seq"
	682,331 - 682,349 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	682,350 - 682,375 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2
	682,376 - 682,398 aSeqDesc.theName = "reload_empty_late1_seq"
	682,399 - 682,423 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	682,424 - 682,446 aSeqDesc.theName = "reload_empty_late2_seq"
	682,447 - 682,471 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2"
	682,472 - 682,495 aSeqDesc.theName = "reload_onehanded_seq_02"
	682,496 - 682,519 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD"
	682,520 - 682,546 aSeqDesc.theName = "reload_onehanded_late1_seq"
	682,547 - 682,576 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1"
	682,577 - 682,603 aSeqDesc.theName = "reload_empty_onehanded_seq"
	682,604 - 682,632 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY"
	682,633 - 682,665 aSeqDesc.theName = "reload_empty_onehanded_late1_seq"
	682,666 - 682,700 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1"
	682,701 - 682,733 aSeqDesc.theName = "reload_empty_onehanded_late2_seq"
	682,734 - 682,768 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2"
	682,769 - 682,786 aSeqDesc.theName = "reload_crouch_seq"
	682,787 - 682,810 aSeqDesc.theName = "reload_late1_crouch_seq"
	682,811 - 682,834 aSeqDesc.theName = "reload_empty_crouch_seq"
	682,835 - 682,864 aSeqDesc.theName = "reload_empty_late1_crouch_seq"
	682,865 - 682,894 aSeqDesc.theName = "reload_empty_late2_crohch_seq"
	682,895 - 682,922 aSeqDesc.theName = "reload_onehanded_crouch_seq"
	682,923 - 682,956 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq"
	682,957 - 682,990 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq"
	682,991 - 683,030 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq"
	683,031 - 683,070 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq"
	683,071 - 683,084 aSeqDesc.theName = "drawfirst_seq"
	683,085 - 683,101 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST"
	683,102 - 683,122 aSeqDesc.theName = "drawfirst_crouch_seq"
	683,123 - 683,146 aSeqDesc.theName = "drawfirst_onehanded_seq"
	683,147 - 683,173 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAWFIRST"
	683,174 - 683,182 aSeqDesc.theName = "draw_seq"
	683,183 - 683,194 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	683,195 - 683,213 aSeqDesc.theName = "draw_onehanded_seq"
	683,214 - 683,235 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW"
	683,236 - 683,251 aSeqDesc.theName = "draw_crouch_seq"
	683,252 - 683,277 aSeqDesc.theName = "draw_onehanded_crouch_seq"
	683,278 - 683,289 aSeqDesc.theName = "holster_seq"
	683,290 - 683,304 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	683,305 - 683,326 aSeqDesc.theName = "holster_onehanded_seq"
	683,327 - 683,351 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	683,352 - 683,361 aSeqDesc.theName = "raise_seq"
	683,362 - 683,374 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	683,375 - 683,394 aSeqDesc.theName = "raise_onehanded_seq"
	683,395 - 683,417 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE"
	683,418 - 683,437 aSeqDesc.theName = "raise_frommelee_seq"
	683,438 - 683,461 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	683,462 - 683,478 aSeqDesc.theName = "raise_crouch_seq"
	683,479 - 683,505 aSeqDesc.theName = "raise_onehanded_crouch_seq"
	683,506 - 683,532 aSeqDesc.theName = "raise_frommelee_crouch_seq"
	683,533 - 683,560 aSeqDesc.theName = "raise_frommelee_sliding_seq"
	683,561 - 683,570 aSeqDesc.theName = "lower_seq"
	683,571 - 683,583 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	683,584 - 683,603 aSeqDesc.theName = "lower_onehanded_seq"
	683,604 - 683,626 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER"
	683,627 - 683,637 aSeqDesc.theName = "sprint_seq"
	683,638 - 683,651 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	683,652 - 683,667 aSeqDesc.theName = "sprintraise_seq"
	683,668 - 683,692 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	683,693 - 683,715 aSeqDesc.theName = "sprintraise_seq_regrip"
	683,716 - 683,735 aSeqDesc.theName = "sprintraise_seq_air"
	683,736 - 683,739 anActivityModifier.theName = air
	683,740 - 683,754 aSeqDesc.theName = "sprintdraw_seq"
	683,755 - 683,776 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	683,777 - 683,794 aSeqDesc.theName = "sprintholster_seq"
	683,795 - 683,821 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	683,822 - 683,842 aSeqDesc.theName = "sprint_onehanded_seq"
	683,843 - 683,866 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	683,867 - 683,892 aSeqDesc.theName = "sprintraise_onehanded_seq"
	683,893 - 683,927 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	683,928 - 683,952 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	683,953 - 683,984 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	683,985 - 684,012 aSeqDesc.theName = "sprintholster_onehanded_seq"
	684,013 - 684,049 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	684,050 - 684,081 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	684,082 - 684,092 aSeqDesc.theName = "ads_in_seq"
	684,093 - 684,106 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	684,107 - 684,124 aSeqDesc.theName = "ads_in_crouch_seq"
	684,125 - 684,139 aSeqDesc.theName = "ads_in_seq_air"
	684,140 - 684,151 aSeqDesc.theName = "ads_out_seq"
	684,152 - 684,166 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	684,167 - 684,185 aSeqDesc.theName = "ads_out_crouch_seq"
	684,186 - 684,201 aSeqDesc.theName = "ads_out_seq_air"
	684,202 - 684,222 aSeqDesc.theName = "ads_in_onehanded_seq"
	684,223 - 684,246 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	684,247 - 684,275 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	684,276 - 684,300 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	684,301 - 684,322 aSeqDesc.theName = "ads_out_onehanded_seq"
	684,323 - 684,347 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	684,348 - 684,377 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	684,378 - 684,385 anActivityModifier.theName = wallrun
	684,386 - 684,415 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	684,416 - 684,425 aSeqDesc.theName = "run_layer"
	684,426 - 684,442 aSeqDesc.theName = "run_layer_reload"
	684,443 - 684,454 aSeqDesc.theName = "optic_layer"
	684,455 - 684,470 aSeqDesc.theName = "wind_loop_layer"
	684,471 - 684,490 aSeqDesc.theName = "wind_loop_ads_layer"
	684,491 - 684,508 aSeqDesc.theName = "idle_seq_autoplay"
	684,509 - 684,517 aSeqDesc.theName = "idle_seq"
	684,518 - 684,529 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	684,530 - 684,542 aSeqDesc.theName = "idle_seq_air"
	684,543 - 684,562 aSeqDesc.theName = "idle_seq_crouch_air"
	684,563 - 684,578 aSeqDesc.theName = "idle_seq_crouch"
	684,579 - 684,597 aSeqDesc.theName = "idle_onehanded_seq"
	684,598 - 684,619 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	684,620 - 684,642 aSeqDesc.theName = "idle_onehanded_seq_air"
	684,643 - 684,653 aSeqDesc.theName = "attack_seq"
	684,654 - 684,671 aSeqDesc.theName = "attack_seq_regrip"
	684,672 - 684,692 aSeqDesc.theName = "attack_onehanded_seq"
	684,693 - 684,719 aSeqDesc.theName = "attack_onehanded_slide_seq"
	684,720 - 684,734 aSeqDesc.theName = "idle_check_seq"
	684,735 - 684,749 aSeqDesc.theActivityName = "ACT_TRANSITION"
	684,750 - 684,765 aSeqDesc.theName = "crouch2idle_seq"
	684,766 - 684,772 aSeqDesc.theName = "regrip"
	684,773 - 684,782 aSeqDesc.theName = "regrip_02"
	684,783 - 684,802 aSeqDesc.theName = "switch_to_jump_iron"
	684,803 - 684,822 aSeqDesc.theName = "switch_to_land_iron"
	684,823 - 684,844 aSeqDesc.theName = "idle_check_crouch_seq"
	684,845 - 684,871 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	684,872 - 684,898 aSeqDesc.theName = "switch_to_land_iron_crouch"
	684,899 - 684,918 aSeqDesc.theName = "switch_to_onehanded"
	684,919 - 684,938 aSeqDesc.theName = "switch_to_twohanded"
	684,939 - 684,963 aSeqDesc.theName = "switch_to_onehanded_jump"
	684,964 - 684,988 aSeqDesc.theName = "switch_to_onehanded_land"
	684,989 - 684,998 aLocalNodeName = twohanded
	684,999 - 685,008 aLocalNodeName = onehanded
	685,009 - 685,013 aLocalNodeName = fire
	685,014 - 685,018 aLocalNodeName = jump
	685,019 - 685,030 aLocalNodeName = land_crouch
	685,031 - 685,035 aLocalNodeName = land
	685,036 - 685,047 aLocalNodeName = jump_crouch
	685,048 - 685,056 aBodyPart.theName = "r101_sfp"
	685,057 - 685,067 aBodyPart.theName = "sight_hcog"
	685,068 - 685,078 aBodyPart.theName = "sight_acgs"
	685,079 - 685,088 aBodyPart.theName = "sight_cro"
	685,089 - 685,101 aBodyPart.theName = "sight_aog_r1"
	685,102 - 685,119 aBodyPart.theName = "r101_sfp_sight_on"
	685,120 - 685,137 aBodyPart.theName = "r101_sfp_magazine"
	685,138 - 685,167 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	685,168 - 685,192 aTexture.thePathFileName = "models\weapons\r101\r101"
	685,193 - 685,228 aTexture.thePathFileName = "models\Weapons_R2\r101_sfp\r101_sfp"
	685,229 - 685,271 aTexture.thePathFileName = "models\Weapons_R2\r101_sfp\r101_sfp_skin31"
	685,272 - 685,316 aTexture.thePathFileName = "models\Weapons_R2\r101_sfp\r101_sfp_prime_01"
	685,317 - 685,361 aTexture.thePathFileName = "models\Weapons_R2\r101_sfp\r101_sfp_prime_02"
	685,362 - 685,406 aTexture.thePathFileName = "models\Weapons_R2\r101_sfp\r101_sfp_prime_03"
	685,407 - 685,451 aTexture.thePathFileName = "models\Weapons_R2\r101_sfp\r101_sfp_prime_04"
	685,452 - 685,496 aTexture.thePathFileName = "models\Weapons_R2\r101_sfp\r101_sfp_prime_05"
	685,497 - 685,541 aTexture.thePathFileName = "models\Weapons_R2\r101_sfp\r101_sfp_prime_06"
	685,542 - 685,578 aTexture.thePathFileName = "models\Weapons_R2\attachments\il_bal"
	685,579 - 685,620 aTexture.thePathFileName = "models\Weapons_R2\attachments\hcog2_optic"
	685,621 - 685,658 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	685,659 - 685,707 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	685,708 - 685,751 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	685,752 - 685,788 aTexture.thePathFileName = "models\Weapons_R2\attachments\aog_r1"
	685,789 - 685,846 aTexture.thePathFileName = "models/weapons/attachments/ammo_counter_currentammo_meter"
	685,847 - 685,886 aTexture.thePathFileName = "models\weapons\attachments\aog_r1_lense"
	685,887 - 685,927 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	685,928 - 3,491,370 [ERROR] Unread bytes (non-zero) [ 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 EA 06 45 1D 01 ... ]
	3,491,371 - 3,491,371 END OF FILE + 1 (File size)
========================
